- How do I check my temperatures? How do I know if the videocard is overheating? Assuming your videocard has a thermal sensor (lower-end models do not generate enough heat in normal operation to warrant a thermal sensor and thus do not include one). If you do have a card with a thermal sensor, a tool like RivaTuner, or SpeedFan can be used to view and log the temperature of your videocard. If you re trying to isolate whether or not your videocard is overheating or not, make sure you start the logging before you start up the game, alt-tabbing back to Windows will drop the temperature and skew your results
- How to do I test my videocard both for stability and for performance? There are tons of benchmarking tools available to test your video card for stability. Pick a benchmark and let it run a handful of passes and if they run cleanly without any issues you can assume your videocard is running stable. The following are but a limited few
- FutureMark 3DMark 06, FutureMark 3DMark 05, FutureMark 3DMark 03. FutureMark 3DMark 01 SE
- AquaMark 3
- Quake4 Benchmark Utility
- FarCry Benchmarking Utility
- HOC Halflife 2 Benchmark Utlity
- Splinter Cell Chaos Theory Benchmark Utility
Pretty much any major game title will feature some form of benchmarking: some games to consider are FEAR, Need for Speed Most Wanted, X2-The Threat, LockOn.
- Is my card overheating? How can I tell? How hot is too hot? Using a tool like RivaTuner, or SpeedFan, you can see your videocard's core and memory temperature. To see if your videocard is overheating, simply set either program to start logging the temperatures and then run a benchmark/game for a few passes and then check the log. It's important to not alt-tab back and forth to check the temperatures because switching to 2D mode (i.e., Windows) will result in a significant drop in temperatures and thus skew results. For both current generation nVidia and ATi cards, having a core temperature less than 80ºC at all times is ok; even at 80ºC there is tons of leeway (over 20ºC for both ATi and nVidia cards) before the temperatures are actually dangerous ot the videocard although naturally, the lower the better
- I want to cool down my videocard, what can I do? Well if you're having heat issues or you just want to cool down the videocard, almost any aftermarket cooler wll do the job (although the cost of most is that they will use an additional slot in your motherboard). Building a cooler here is dependent on the model of video card you've got; for some popular cards:
- Arctic Cooling AVC-NV5R3 NV Silencer Rev 3 ($29.99)
- Arctic Cooling AT4 Rev2 ($29.99)
- Zalman VF700-CU VGA Cooler ($29.99), Zalman VF700LED CU VGA Cooler ($34.99)
- Arctic Cooling AVC-AT5 Rev2 ($36.99)
There are tons more products on the market, just have a look.
- I've heard some people talk about unlocking pipes? How can I do this?
- I have a GeForce 7800GT, I want to unlock the pipes to make it more like the GeForce 7800GTX Here is a perfect response to that question
Quote:
Originally Posted by Guru3D
Unlocking disabled Pipelines and Vertex Units
I can imagine that certain geeks are already looking into a way to unlock the remaining pipes and vertex unit to make this product even faster. In fact .. just grab Rivatuner and let's have a look inside the G70:
At this point I have spend no more than a couple of minutes in figuring out if the disabled Pipelines and Vertex units should be able to get unlocked, unfortionately that's just not the case though.
As you can see, the pixel pipes are configured as quads (units of four), we see 6x4 (24 pipes) of them with one quad (4 pipes) disabled. When we look at the Vertex units we see that indeed one unit is disabled. Likely if you can enable the quad or vertex unit properly you have a high chance of it being damaged anyway. It's fun to play arround with in Rivatuner though, yet after a reboot and a third try to 'strap' the driver it still did not kick in at all. Maybe in a future version of Rivatuner, who knows.
I just had a quick chat with uber guru and RivaTuner programmer Alexey, and at this time it looks like you can not unlock the pipes by patching the drivers due to a new protection. NVIDIA uses a similar protection on NV41 and new revisions of NV43 (A4 and newer). I'm afraid that they use the same stuff on G70
And hey. If you do not have a clue what I just wrote, don't even think of trying this please.
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Something very important that should be noted is the last sentence If you do not have a clue what I just wrote, don't even think of trying this please. That definitively applies here. If you really want to try unlocking anyways and are looking for a guide, here is a starter guide at Anandtech Forums
I want to get <aHighEndCard> My friend has <aDifferentHighEndCard> and he says I should get his because his card gets so many more fps than mine! Should I?
So long as the two high end cards being compared are roughly equal (i.e., they are competing products), I would reccomend going with the cheaper of the two. The reasoning here is that, within the context of highend cards (whether we're talking about high-end cards for current generation cards or
relatively high end cards -- that is, buying a current generation card for a three-generation old game), you're generally going to be looking at fairly high framerates -- and 99% of people (if not more) wont be able to discern the difference between, say, 100fps and 80fps ... so why pay the price premium? (now if it's a cheaper card then by all means!)
I'm building a work/no-gaming machine and my friend told me to get a <midRangeCard> or <highEndCard>, should I?
Absolutely, positively not! Any real-world noticeable difference between cards will essentially only be exhibited in gaming so if there to be no gaming involved then there simply is no point in buying a gaming card.
Support ... Compliance ... Hardware ... Software? What gives?!
A classic case of marketing jargon being tossed around left and right, hopefully this breaks things down
- Support This means that the hardware (i.e., your video card) physically supports whatever extensions are being asked of it. So for example, if a box says "Supports DirectX9" this means that the hardware complies with the hardware requirements for DirectX9. This is what you want and 'support'. Now do note that even though this is what support is supposed to mean, marketing people often use English definitions rather than technical ones and as such you may find things to be inaccurate
- Compliant/Compatible. When a video card states that it is complient with or compatible with something (say DirectX9) all this means is that you can install DirectX9 (or whatever) on the computer and the videocard will still work. It does not mean that the videocard will be able to execute DirectX9 instructions (which is what marketing people want you to think)
- Hardware and Software [Requirements]. When a video game markets that it "requires DirectX9 [to be installed]" thats literally what it means .. that you need to install DirectX9 in order to be able to install/play the game. Now when the game states that it "requires DirectX9 hardware" or that it "requires DirectX9 compliant" hardware that means your videocard needs to physically be able to execute DirectX9 instructions.
Ok so what 'version' of DirectX is my videocard?
For ATi card owners,
- DirectX7.
- Classic Radeons
- '7000' series Radeons
- DirectX8
- '8500' series Radeons
- '9000' series Radeons
- '9100' series Radeons
- '9200' series Radeons
- '9250' series Radeons
- DirectX9.0
- '9500' series Radeons
- '9600' series Radeons
- '9700' series Radeons
- '9800' series Radeons
- 'X200' series Radeons
- 'X300' series Radeons
- 'X500' series Radeons
- 'X600' series Radeons
- 'X7x0' series Radeons
- 'X8x0' series Radeons
- DirectX9.0c
For nVidia Owners,
- DirectX7
- 'GeForce' cards
- 'GeForce2' cards
- 'GeForce4MX' cards
- DirectX8
- 'GeForce3' cards
- 'GeForce4Ti' cards
- DirectX9.0
- DirectX9.0c
- 'GeForce 6x00' cards
- 'GeForce 7x00' cards
I've noticed that you dont make a very big deal about benchmarks? Why not?
Benchmarks serve to provide a
general overview of the performance capabilities of whatever is being benchmarked however I've noticed that way too many people think that benchmarks are the be-all, end-all of videocard performance: if they cant get a certain benchmark score then the configuration isnt good enough -- even when they really wont notice the performance improvement! (i.e., sure you can score a million 3DMarks with the fancy SLI rig but are you really going to notice the difference between 100fps and 150fps in the games you play? probably not). Benchmarks
are useful, it's just that its neccesary to be able to interepet the benchmark scores with a grain of salt.
Should I use the drivers from my videocard manufacturer or from the chip manufacturer?
As a general principle, unless there is a specific reason not to, it's always better to use the drivers made from the chip manufacturer: more frequent updates and direct performance improvements; 'sides, who knows the chip better than the maker themselves?
I've read in this guide as well as heard around: why does the GeForceFX get such a bad rap?
While nVidia did a good job of providing an entire platform of chips that are DirectX9 capable, the architecture of the chips was not suited for running in DirectX9 mode: while this was not nearly as noticeable with their low end models (think of it as 'the low end chips are so slow already that any inefficiency or whatnot wont really be noticeable'), their high end chips did not perform in a competitive manner against their ATi counterparts.
In fact, the GeForceFX architecture is so dismal in DirectX9 mode that, it's way better treat the cards as DirectX8 hardware (and run them in DirectX8 mode where possible). Running games with DirectX8 mode generally resulted in a marked and significant performance jump (often 50% improvement or better).
What is pipe unlocking?
The difference between highend and midrange cards (or even amoung high end models) lies in the number of pixel/vertex shader pipelines present: for example, some cards feature 16 while others feature 12. In many cases, the card with 'only 12' pieplines will still
physically have 16 pipelines yet have one of the pipeline-quads disabled -- and it may be possible to unlock them for a free performance boost.
How do I see what version of drivers Ive got?- Start --> Run
- Type dxdiag
- Goto the Display tab
- See in top right corner where it says "version"